@end table
@cindex ReplayWindow
-@item ReplayWindow = <bytes> (16)
+@item ReplayWindow = <bytes> (32)
This is the size of the replay tracking window for each remote node, in bytes.
The window is a bitfield which tracks 1 packet per bit, so for example
-the default setting of 16 will track up to 128 packets in the window. In high
+the default setting of 32 will track up to 256 packets in the window. In high
bandwidth scenarios, setting this to a higher value can reduce packet loss from
the interaction of replay tracking with underlying real packet loss and/or
reordering. Setting this to zero will disable replay tracking completely and
The minimum amount of time between sending periodic updates about UDP addresses, which are mostly useful for UDP hole punching.
@cindex UDPRcvBuf
-@item UDPRcvBuf = <bytes> (OS default)
+@item UDPRcvBuf = <bytes> (1048576)
Sets the socket receive buffer size for the UDP socket, in bytes.
-If unset, the default buffer size will be used by the operating system.
+If set to zero, the default buffer size will be used by the operating system.
+Note: this setting can have a significant impact on performance, especially raw throughput.
@cindex UDPSndBuf
-@item UDPSndBuf = <bytes> Pq OS default
+@item UDPSndBuf = <bytes> (1048576)
Sets the socket send buffer size for the UDP socket, in bytes.
-If unset, the default buffer size will be used by the operating system.
+If set to zero, the default buffer size will be used by the operating system.
+Note: this setting can have a significant impact on performance, especially raw throughput.
@end table