&& (e->to->distance != n->distance + 1 || e->weight >= e->to->prevedge->weight))
continue;
+ // Only update nexthop if it doesn't increase the path length
+
+ if(!e->to->status.visited || (e->to->distance == n->distance + 1 && e->weight >= e->to->prevedge->weight))
+ e->to->nexthop = (n->nexthop == myself) ? e->to : n->nexthop;
+
e->to->status.visited = true;
e->to->status.indirect = indirect;
- e->to->nexthop = (n->nexthop == myself) ? e->to : n->nexthop;
e->to->prevedge = e;
e->to->via = indirect ? n->via : e->to;
e->to->options = e->options;
static void check_reachability(void) {
/* Check reachability status. */
+ int reachable_count = 0;
+ int became_reachable_count = 0;
+ int became_unreachable_count = 0;
for splay_each(node_t, n, node_tree) {
if(n->status.visited != n->status.reachable) {
n->status.reachable = !n->status.reachable;
if(n->status.reachable) {
logger(DEBUG_TRAFFIC, LOG_DEBUG, "Node %s (%s) became reachable",
n->name, n->hostname);
+ if (n != myself)
+ became_reachable_count++;
} else {
logger(DEBUG_TRAFFIC, LOG_DEBUG, "Node %s (%s) became unreachable",
n->name, n->hostname);
+ if (n != myself)
+ became_unreachable_count++;
}
if(experimental && OPTION_VERSION(n->options) >= 2)
}
}
}
+
+ if(n->status.reachable && n != myself)
+ reachable_count++;
+ }
+
+ if (device_standby) {
+ if (reachable_count == 0 && became_unreachable_count > 0)
+ device_disable();
+ else if (reachable_count > 0 && reachable_count == became_reachable_count)
+ device_enable();
}
}