#include "system.h"
-#include "avl_tree.h"
+#include "splay_tree.h"
#include "logger.h"
#include "net.h"
#include "netutl.h"
#include "utils.h"
#include "xalloc.h"
-avl_tree_t *node_tree; /* Known nodes, sorted by name */
-avl_tree_t *node_udp_tree; /* Known nodes, sorted by address and port */
+splay_tree_t *node_tree; /* Known nodes, sorted by name */
+splay_tree_t *node_udp_tree; /* Known nodes, sorted by address and port */
node_t *myself;
void init_nodes(void) {
cp();
- node_tree = avl_alloc_tree((avl_compare_t) node_compare, (avl_action_t) free_node);
- node_udp_tree = avl_alloc_tree((avl_compare_t) node_udp_compare, NULL);
+ node_tree = splay_alloc_tree((splay_compare_t) node_compare, (splay_action_t) free_node);
+ node_udp_tree = splay_alloc_tree((splay_compare_t) node_udp_compare, NULL);
}
void exit_nodes(void) {
cp();
- avl_delete_tree(node_udp_tree);
- avl_delete_tree(node_tree);
+ splay_delete_tree(node_udp_tree);
+ splay_delete_tree(node_tree);
}
node_t *new_node(void) {
void node_add(node_t *n) {
cp();
- avl_insert(node_tree, n);
+ splay_insert(node_tree, n);
}
void node_del(node_t *n) {
- avl_node_t *node, *next;
+ splay_node_t *node, *next;
edge_t *e;
subnet_t *s;
edge_del(e);
}
- avl_delete(node_tree, n);
+ splay_delete(node_tree, n);
}
node_t *lookup_node(char *name) {
n.name = name;
- return avl_search(node_tree, &n);
+ return splay_search(node_tree, &n);
}
node_t *lookup_node_udp(const sockaddr_t *sa) {
n.address = *sa;
n.name = NULL;
- return avl_search(node_udp_tree, &n);
+ return splay_search(node_udp_tree, &n);
}
void dump_nodes(void) {
- avl_node_t *node;
+ splay_node_t *node;
node_t *n;
cp();