-/*
- this is where it all happens...
-*/
-int main_loop(void)
-{
- struct timeval tv;
- int r;
- time_t last_ping_check;
- struct event timeout;
- struct event sighup_event;
- struct event sigint_event;
- struct event sigterm_event;
- struct event sigquit_event;
- struct event sigusr1_event;
- struct event sigusr2_event;
- struct event sigwinch_event;
- struct event sigalrm_event;
-
- cp();
-
- signal_set(&sighup_event, SIGHUP, sighup_handler, NULL);
- signal_add(&sighup_event, NULL);
- signal_set(&sigint_event, SIGINT, sigint_handler, NULL);
- signal_add(&sigint_event, NULL);
- signal_set(&sigterm_event, SIGTERM, sigterm_handler, NULL);
- signal_add(&sigterm_event, NULL);
- signal_set(&sigquit_event, SIGQUIT, sigterm_handler, NULL);
- signal_add(&sigquit_event, NULL);
- signal_set(&sigusr1_event, SIGUSR1, sigusr1_handler, NULL);
- signal_add(&sigusr1_event, NULL);
- signal_set(&sigusr2_event, SIGUSR2, sigusr2_handler, NULL);
- signal_add(&sigusr2_event, NULL);
- signal_set(&sigwinch_event, SIGWINCH, sigwinch_handler, NULL);
- signal_add(&sigwinch_event, NULL);
- signal_set(&sigalrm_event, SIGALRM, sigalrm_handler, NULL);
- signal_add(&sigalrm_event, NULL);
-
- last_ping_check = now;
-
- srand(now);
-
- running = true;
-
- while(running) {
- now = time(NULL);
-
- // tv.tv_sec = 1 + (rand() & 7); /* Approx. 5 seconds, randomized to prevent global synchronisation effects */
- tv.tv_sec = 1;
- tv.tv_usec = 0;
-
- /* XXX: libevent transition: old timeout code in this loop */
- timeout_set(&timeout, dummy, NULL);
- timeout_add(&timeout, &tv);
-
- r = build_fdset();
- if(r < 0) {
- logger(LOG_ERR, _("Error building fdset: %s"), strerror(errno));
- cp_trace();
- dump_connections();
- return 1;
+ for splay_each(node_t, n, node_tree)
+ n->status.has_address = false;
+
+ load_all_nodes();
+
+ if(strictsubnets) {
+ for splay_each(subnet_t, subnet, subnet_tree) {
+ if (!subnet->owner)
+ continue;
+ if(subnet->expires == 1) {
+ send_del_subnet(everyone, subnet);
+ if(subnet->owner->status.reachable)
+ subnet_update(subnet->owner, subnet, false);
+ subnet_del(subnet->owner, subnet);
+ } else if(subnet->expires == -1) {
+ subnet->expires = 0;
+ } else {
+ send_add_subnet(everyone, subnet);
+ if(subnet->owner->status.reachable)
+ subnet_update(subnet->owner, subnet, true);
+ }