-typedef struct passphrase_t {
- unsigned short len;
- unsigned char *phrase;
-} passphrase_t;
-
-typedef struct status_bits_t {
- int pinged:1; /* sent ping */
- int got_pong:1; /* received pong */
- int meta:1; /* meta connection exists */
- int active:1; /* 1 if active.. */
- int outgoing:1; /* I myself asked for this conn */
- int termreq:1; /* the termination of this connection was requested */
- int remove:1; /* Set to 1 if you want this connection removed */
- int timeout:1; /* 1 if gotten timeout */
- int validkey:1; /* 1 if we currently have a valid key for him */
- int waitingforkey:1; /* 1 if we already sent out a request */
- int dataopen:1; /* 1 if we have a valid UDP connection open */
- int encryptout:1; /* 1 if we can encrypt outgoing traffic */
- int decryptin:1; /* 1 if we have to decrypt incoming traffic */
- int unused:18;
-} status_bits_t;
-
-typedef struct option_bits_t {
- int unused:32;
-} option_bits_t;
-
-typedef struct queue_element_t {
- void *packet;
- struct queue_element_t *prev;
- struct queue_element_t *next;
-} queue_element_t;
-
-typedef struct packet_queue_t {
- queue_element_t *head;
- queue_element_t *tail;
-} packet_queue_t;
-
-typedef struct enc_key_t {
- int length;
- char *key;
- time_t expiry;
-} enc_key_t;
-
-extern int tap_fd;
-
-extern int total_tap_in;
-extern int total_tap_out;
-extern int total_socket_in;
-extern int total_socket_out;
-
-extern char *request_name[256];
-extern char *status_text[10];
-
-#include "connlist.h" /* Yes, very strange placement indeed, but otherwise the typedefs get all tangled up */
-
-extern int str2opt(const char *);
-extern char *opt2str(int);
-extern int send_packet(ip_t, vpn_packet_t *);
-extern int setup_network_connections(void);
+typedef struct listen_socket_t {
+ struct event ev_tcp;
+ struct event ev_udp;
+ int tcp;
+ int udp;
+ sockaddr_t sa;
+} listen_socket_t;
+
+#include "conf.h"
+#include "list.h"
+
+typedef struct outgoing_t {
+ char *name;
+ int timeout;
+ struct config_t *cfg;
+ struct addrinfo *ai;
+ struct addrinfo *aip;
+ struct event ev;
+} outgoing_t;
+
+extern list_t *outgoing_list;
+
+extern int maxoutbufsize;
+extern int seconds_till_retry;
+extern int addressfamily;
+
+extern listen_socket_t listen_socket[MAXSOCKETS];
+extern int listen_sockets;
+extern int keylifetime;
+extern bool do_prune;
+extern char *myport;
+
+/* Yes, very strange placement indeed, but otherwise the typedefs get all tangled up */
+#include "connection.h"
+#include "node.h"
+
+extern void retry_outgoing(outgoing_t *);
+extern void handle_incoming_vpn_data(int, short, void *);
+extern void finish_connecting(struct connection_t *);
+extern void do_outgoing_connection(struct connection_t *);
+extern void handle_new_meta_connection(int, short, void *);
+extern int setup_listen_socket(const sockaddr_t *);
+extern int setup_vpn_in_socket(const sockaddr_t *);
+extern void send_packet(const struct node_t *, vpn_packet_t *);
+extern void receive_tcppacket(struct connection_t *, char *, int);
+extern void broadcast_packet(const struct node_t *, vpn_packet_t *);
+extern bool setup_network(void);
+extern void setup_outgoing_connection(struct outgoing_t *);
+extern void try_outgoing_connections(void);