-// This function tries to establish a tunnel to a node (or its relay) so that packets can be sent (e.g. get SPTPS keys).
-// If a tunnel is already established, it tries to improve it (e.g. by trying to establish a UDP tunnel instead of TCP).
-// This function makes no guarantees - it is up to the caller to check the node's state to figure out if TCP and/or UDP is usable.
-// By calling this function repeatedly, the tunnel is gradually improved until we hit the wall imposed by the underlying network environment.
-// It is recommended to call this function every time a packet is sent (or intended to be sent) to a node,
-// so that the tunnel keeps improving as packets flow, and then gracefully downgrades itself as it goes idle.
-static void try_tx(node_t *n) {
- /* If n is a TCP-only neighbor, we'll only use "cleartext" PACKET
- messages anyway, so there's no need for SPTPS at all. Otherwise, get the keys. */
- if(n->status.sptps && !(n->connection && ((myself->options | n->options) & OPTION_TCPONLY))) {
- try_sptps(n);
- if (!n->status.validkey)
- return;
- }