-
-typedef struct node_status_t {
- bool unused_active: 1; /* 1 if active (not used for nodes) */
- bool validkey: 1; /* 1 if we currently have a valid key for him */
- bool waitingforkey: 1; /* 1 if we already sent out a request */
- bool visited: 1; /* 1 if this node has been visited by one of the graph algorithms */
- bool reachable: 1; /* 1 if this node is reachable in the graph */
- bool indirect: 1; /* 1 if this node is not directly reachable by us */
- bool sptps: 1; /* 1 if this node supports SPTPS */
- bool udp_confirmed: 1; /* 1 if the address is one that we received UDP traffic on */
- bool send_locally: 1; /* 1 if the next UDP packet should be sent on the local network */
- bool udppacket: 1; /* 1 if the most recently received packet was UDP */
- bool validkey_in: 1; /* 1 if we have sent a valid key to him */
- bool has_address: 1; /* 1 if we know an external address for this node */
- bool ping_sent: 1; /* 1 if we sent a UDP probe but haven't received the reply yet */
- uint32_t unused: 19;
+#include "compression.h"
+
+typedef union node_status_t {
+ struct {
+ bool unused_active: 1; /* 1 if active (not used for nodes) */
+ bool validkey: 1; /* 1 if we currently have a valid key for him */
+ bool waitingforkey: 1; /* 1 if we already sent out a request */
+ bool visited: 1; /* 1 if this node has been visited by one of the graph algorithms */
+ bool reachable: 1; /* 1 if this node is reachable in the graph */
+ bool indirect: 1; /* 1 if this node is not directly reachable by us */
+ bool sptps: 1; /* 1 if this node supports SPTPS */
+ bool udp_confirmed: 1; /* 1 if the address is one that we received UDP traffic on */
+ bool send_locally: 1; /* 1 if the next UDP packet should be sent on the local network */
+ bool udppacket: 1; /* 1 if the most recently received packet was UDP */
+ bool validkey_in: 1; /* 1 if we have sent a valid key to him */
+ bool has_address: 1; /* 1 if we know an external address for this node */
+ bool ping_sent: 1; /* 1 if we sent a UDP probe but haven't received the reply yet */
+ };
+ uint32_t value;