+ ifdebug(SCARY_THINGS) logger(LOG_DEBUG, _("Ignored signal %d (%s)"), a, strsignal(a));
+}
+
+static struct {
+ int signal;
+ void (*handler)(int);
+} sighandlers[] = {
+ {SIGHUP, sighup_handler},
+ {SIGTERM, sigterm_handler},
+ {SIGQUIT, sigquit_handler},
+ {SIGSEGV, fatal_signal_handler},
+ {SIGBUS, fatal_signal_handler},
+ {SIGILL, fatal_signal_handler},
+ {SIGPIPE, ignore_signal_handler},
+ {SIGINT, sigint_handler},
+ {SIGUSR1, sigusr1_handler},
+ {SIGUSR2, sigusr2_handler},
+ {SIGCHLD, ignore_signal_handler},
+ {SIGALRM, sigalrm_handler},
+ {SIGWINCH, sigwinch_handler},
+ {0, NULL}
+};
+#endif
+
+void setup_signals(void)
+{
+#ifndef HAVE_MINGW
+ int i;
+ struct sigaction act;
+
+ sigemptyset(&emptysigset);
+ act.sa_handler = NULL;
+ act.sa_mask = emptysigset;
+ act.sa_flags = 0;
+
+ /* Set a default signal handler for every signal, errors will be
+ ignored. */
+ for(i = 1; i < NSIG; i++) {
+ if(!do_detach)
+ act.sa_handler = SIG_DFL;
+ else
+ act.sa_handler = unexpected_signal_handler;
+ sigaction(i, &act, NULL);
+ }
+
+ /* If we didn't detach, allow coredumps */
+ if(!do_detach)
+ sighandlers[3].handler = SIG_DFL;
+
+ /* Then, for each known signal that we want to catch, assign a
+ handler to the signal, with error checking this time. */
+ for(i = 0; sighandlers[i].signal; i++) {
+ act.sa_handler = sighandlers[i].handler;
+ if(sigaction(sighandlers[i].signal, &act, NULL) < 0)
+ fprintf(stderr, _("Installing signal handler for signal %d (%s) failed: %s\n"),
+ sighandlers[i].signal, strsignal(sighandlers[i].signal),
+ strerror(errno));
+ }
+#endif