+ /* If the node is not reachable anymore but we remember it had an edge to us, clean it up */
+
+ if(!to->status.reachable) {
+ e = lookup_edge(to, myself);
+ if(e) {
+ if(!tunnelserver)
+ send_del_edge(broadcast, e);
+ edge_del(e);
+ }
+ }
+
+ return true;