#include "buffer.h"
#include "xalloc.h"
-void buffer_compact(buffer_t *buffer, int maxsize) {
+void buffer_compact(buffer_t *buffer, uint32_t maxsize) {
if(buffer->len >= maxsize || buffer->offset / 7 > buffer->len / 8) {
memmove(buffer->data, buffer->data + buffer->offset, buffer->len - buffer->offset);
buffer->len -= buffer->offset;
// Make sure we can add size bytes to the buffer, and return a pointer to the start of those bytes.
-char *buffer_prepare(buffer_t *buffer, int size) {
+char *buffer_prepare(buffer_t *buffer, uint32_t size) {
if(!buffer->data) {
buffer->maxlen = size;
buffer->data = xmalloc(size);
// Copy data into the buffer.
-void buffer_add(buffer_t *buffer, const char *data, int size) {
+void buffer_add(buffer_t *buffer, const char *data, uint32_t size) {
memcpy(buffer_prepare(buffer, size), data, size);
}
// Remove given number of bytes from the buffer, return a pointer to the start of them.
-static char *buffer_consume(buffer_t *buffer, int size) {
+static char *buffer_consume(buffer_t *buffer, uint32_t size) {
char *start = buffer->data + buffer->offset;
buffer->offset += size;
return NULL;
}
- int len = newline + 1 - (buffer->data + buffer->offset);
+ uint32_t len = newline + 1 - (buffer->data + buffer->offset);
*newline = 0;
return buffer_consume(buffer, len);
}
// Check if we have enough bytes in the buffer, and if so, return a pointer to the start of them.
-char *buffer_read(buffer_t *buffer, int size) {
+char *buffer_read(buffer_t *buffer, uint32_t size) {
if(buffer->len - buffer->offset < size) {
return NULL;
}