// Get the address and port of the first listening socket
char *localhost = NULL;
- sockaddr_t sa;
+ sockaddr_t sa = {0};
socklen_t len = sizeof(sa);
// Make sure we have a valid address, and map 0.0.0.0 and :: to 127.0.0.1 and ::1.
- if(getsockname(listen_socket[0].tcp.fd, (struct sockaddr *)&sa, &len)) {
+ if(getsockname(listen_socket[0].tcp.fd, &sa.sa, &len)) {
xasprintf(&localhost, "127.0.0.1 port %s", myport);
} else {
if(sa.sa.sa_family == AF_INET) {
return false;
}
- struct sockaddr_un sa_un;
+ struct sockaddr_un sa_un = {
+ .sun_family = AF_UNIX,
+ };
- sa_un.sun_family = AF_UNIX;
+ if(strlen(unixsocketname) >= sizeof(sa_un.sun_path)) {
+ logger(DEBUG_ALWAYS, LOG_ERR, "UNIX socket filename %s is too long!", unixsocketname);
+ return false;
+ }
strncpy(sa_un.sun_path, unixsocketname, sizeof(sa_un.sun_path));