#include "node.h"
#include "xalloc.h"
-splay_tree_t *edge_weight_tree;
-
-static int edge_compare(const edge_t *a, const edge_t *b) {
- return strcmp(a->to->name, b->to->name);
-}
-
static int edge_weight_compare(const edge_t *a, const edge_t *b) {
int result;
return strcmp(a->to->name, b->to->name);
}
-void init_edges(void) {
- edge_weight_tree = splay_alloc_tree((splay_compare_t) edge_weight_compare, NULL);
+splay_tree_t edge_weight_tree = {
+ .compare = (splay_compare_t) edge_weight_compare,
+};
+
+static int edge_compare(const edge_t *a, const edge_t *b) {
+ return strcmp(a->to->name, b->to->name);
}
splay_tree_t *new_edge_tree(void) {
}
void exit_edges(void) {
- splay_delete_tree(edge_weight_tree);
+ splay_empty_tree(&edge_weight_tree);
}
/* Creation and deletion of connection elements */
e->reverse->reverse = e;
}
- node = splay_insert(edge_weight_tree, e);
+ node = splay_insert(&edge_weight_tree, e);
if(!node) {
logger(DEBUG_ALWAYS, LOG_ERR, "Edge from %s to %s already exists in edge_weight_tree\n", e->from->name, e->to->name);
e->reverse->reverse = NULL;
}
- splay_delete(edge_weight_tree, e);
+ splay_delete(&edge_weight_tree, e);
splay_delete(e->from->edge_tree, e);
}
}
bool dump_edges(connection_t *c) {
- for splay_each(node_t, n, node_tree) {
+ for splay_each(node_t, n, &node_tree) {
for splay_each(edge_t, e, n->edge_tree) {
char *address = sockaddr2hostname(&e->address);
char *local_address = sockaddr2hostname(&e->local_address);