#include "net.h"
#include "netutl.h"
#include "protocol.h"
-#include "process.h"
#include "route.h"
#include "utils.h"
#include "xalloc.h"
memset(packet.data, 0, 14);
randomize(packet.data + 14, len - 14);
packet.len = len;
- if(i >= 4 && n->mtuprobes <= 10)
- packet.priority = -1;
- else
- packet.priority = 0;
+ packet.priority = 0;
+ n->status.broadcast = i >= 4 && n->mtuprobes <= 10 && n->prevedge;
logger(DEBUG_TRAFFIC, LOG_INFO, "Sending MTU probe length %d to %s (%s)", len, n->name, n->hostname);
send_udppacket(n, &packet);
}
+ n->status.broadcast = false;
n->probe_counter = 0;
gettimeofday(&n->probe_time, NULL);
return;
}
- if(!cipher_active(n->incipher)) {
+ if(!n->status.validkey) {
logger(DEBUG_TRAFFIC, LOG_DEBUG, "Got packet from %s (%s) but he hasn't got our key yet", n->name, n->hostname);
return;
}
const sockaddr_t *sa;
int sock;
- /* Overloaded use of priority field: -1 means local broadcast */
-
- if(origpriority == -1 && n->prevedge)
+ if(n->status.broadcast)
choose_broadcast_address(n, &sa, &sock);
else
choose_udp_address(n, &sa, &sock);
/* Send it via TCP if it is a handshake packet, TCPOnly is in use, or this packet is larger than the MTU. */
- if(type >= SPTPS_HANDSHAKE || ((myself->options | to->options) & OPTION_TCPONLY) || (type != PKT_PROBE && len > to->minmtu)) {
+ if(type >= SPTPS_HANDSHAKE || ((myself->options | to->options) & OPTION_TCPONLY) || (type != PKT_PROBE && (len - SPTPS_DATAGRAM_OVERHEAD) > to->minmtu)) {
char buf[len * 4 / 3 + 5];
b64encode(data, buf, len);
/* If no valid key is known yet, send the packets using ANS_KEY requests,
to ensure we get to learn the reflexive UDP address. */
- if(!to->status.validkey)
- return send_request(to->nexthop->connection, "%d %s %s %s -1 -1 -1 %d", ANS_KEY, myself->name, to->name, buf, myself->incompression);
- else
+ if(!to->status.validkey) {
+ to->incompression = myself->incompression;
+ return send_request(to->nexthop->connection, "%d %s %s %s -1 -1 -1 %d", ANS_KEY, myself->name, to->name, buf, to->incompression);
+ } else {
return send_request(to->nexthop->connection, "%d %s %s %d %s", REQ_KEY, myself->name, to->name, REQ_SPTPS, buf);
+ }
}
/* Otherwise, send the packet via UDP */
const sockaddr_t *sa;
int sock;
- choose_udp_address(to, &sa, &sock);
+ if(to->status.broadcast)
+ choose_broadcast_address(to, &sa, &sock);
+ else
+ choose_udp_address(to, &sa, &sock);
if(sendto(listen_socket[sock].udp.fd, data, len, 0, &sa->sa, SALEN(sa->sa)) < 0 && !sockwouldblock(sockerrno)) {
if(sockmsgsize(sockerrno)) {
+ // Compensate for SPTPS overhead
+ len -= SPTPS_DATAGRAM_OVERHEAD;
if(to->maxmtu >= len)
to->maxmtu = len - 1;
if(to->mtu >= len)
break;
for splay_each(node_t, n, node_tree)
- if(n->status.reachable && ((n->via == myself && n->nexthop == n) || n->via == n))
+ if(n->status.reachable && n != myself && ((n->via == myself && n->nexthop == n) || n->via == n))
send_packet(n, packet);
break;