So we pick a random edge and a random socket. */
unsigned int i = 0;
- unsigned int j = rand() % n->edge_tree->count;
+ unsigned int j = rand() % n->edge_tree.count;
edge_t *candidate = NULL;
- for splay_each(edge_t, e, n->edge_tree) {
+ for splay_each(edge_t, e, &n->edge_tree) {
if(i++ == j) {
candidate = e->reverse;
break;
/* Pick one of the edges from this node at random, then use its local address. */
unsigned int i = 0;
- unsigned int j = rand() % n->edge_tree->count;
+ unsigned int j = rand() % n->edge_tree.count;
edge_t *candidate = NULL;
- for splay_each(edge_t, e, n->edge_tree) {
+ for splay_each(edge_t, e, &n->edge_tree) {
if(i++ == j) {
candidate = e;
break;
bool soft = false;
- for splay_each(edge_t, e, n->edge_tree) {
+ for splay_each(edge_t, e, &n->edge_tree) {
if(!e->reverse) {
continue;
}