typedef int (*splay_compare_t)(const void *data1, const void *data2);
typedef void (*splay_action_t)(const void *data);
-typedef void (*splay_action_node_t)(const splay_node_t *node);
typedef struct splay_tree_t {
splay_compare_t compare;
splay_action_t delete;
- int count;
+ unsigned int count;
+ unsigned int generation;
} splay_tree_t;
/* Fast tree cleanup */
+extern void splay_empty_tree(splay_tree_t *tree);
extern void splay_delete_tree(splay_tree_t *tree);
/* Searching */