#include "control.h"
#include "crypto.h"
#include "device.h"
+#include "event.h"
#include "logger.h"
#include "names.h"
#include "net.h"
#ifdef HAVE_MINGW
# define setpriority(level) !SetPriorityClass(GetCurrentProcess(), (level))
+
+static void stop_handler(void *data, int flags) {
+ event_exit();
+}
+
+static BOOL WINAPI console_ctrl_handler(DWORD type) {
+ logger(DEBUG_ALWAYS, LOG_NOTICE, "Got console shutdown request");
+ if (WSASetEvent(stop_io.event) == FALSE)
+ abort();
+ return TRUE;
+}
#else
# define NORMAL_PRIORITY_CLASS 0
# define BELOW_NORMAL_PRIORITY_CLASS 10
#endif
#ifdef HAVE_MINGW
- if(!do_detach || !init_service())
- return main2(argc, argv);
- else
- return 1;
+ io_add_event(&stop_io, stop_handler, NULL, WSACreateEvent());
+ if (stop_io.event == FALSE)
+ abort();
+
+ int result;
+ if(!do_detach || !init_service()) {
+ SetConsoleCtrlHandler(console_ctrl_handler, TRUE);
+ result = main2(argc, argv);
+ } else
+ result = 1;
+
+ if (WSACloseEvent(stop_io.event) == FALSE)
+ abort();
+ io_del(&stop_io);
+ return result;
}
int main2(int argc, char **argv) {