X-Git-Url: https://tinc-vpn.org/git/browse?a=blobdiff_plain;f=src%2Fnet_packet.c;h=8313a54fd0e142c7a9106bd04bd43ddf3b5f661c;hb=1a7a9078c093f77950192c32be009bbe463fe372;hp=5ebfcce13ab73f5417ee9dd22e87b70051245e05;hpb=de14308840a96060d700c93117789e83ec948c01;p=tinc diff --git a/src/net_packet.c b/src/net_packet.c index 5ebfcce1..8313a54f 100644 --- a/src/net_packet.c +++ b/src/net_packet.c @@ -260,7 +260,7 @@ static bool try_mac(node_t *n, const vpn_packet_t *inpkt) { if(!n->status.validkey_in || !digest_active(n->indigest) || inpkt->len < sizeof(seqno_t) + digest_length(n->indigest)) return false; - return digest_verify(n->indigest, SEQNO(inpkt), inpkt->len - digest_length(n->indigest), DATA(inpkt) + inpkt->len - digest_length(n->indigest)); + return digest_verify(n->indigest, inpkt->data, inpkt->len - digest_length(n->indigest), inpkt->data + inpkt->len - digest_length(n->indigest)); #endif } @@ -288,7 +288,14 @@ static bool receive_udppacket(node_t *n, vpn_packet_t *inpkt) { n->status.udppacket = false; if(!result) { - logger(DEBUG_TRAFFIC, LOG_ERR, "Got bad packet from %s (%s)", n->name, n->hostname); + /* Uh-oh. It might be that the tunnel is stuck in some corrupted state, + so let's restart SPTPS in case that helps. But don't do that too often + to prevent storms, and because that would make life a little too easy + for external attackers trying to DoS us. */ + if(n->last_req_key < now.tv_sec - 10) { + logger(DEBUG_PROTOCOL, LOG_ERR, "Failed to decode raw TCP packet from %s (%s), restarting SPTPS", n->name, n->hostname); + send_req_key(n); + } return false; } return true; @@ -428,6 +435,57 @@ void receive_tcppacket(connection_t *c, const char *buffer, int len) { receive_packet(c->node, &outpkt); } +bool receive_tcppacket_sptps(connection_t *c, const char *data, int len) { + if (len < sizeof(node_id_t) + sizeof(node_id_t)) { + logger(DEBUG_ALWAYS, LOG_ERR, "Got too short TCP SPTPS packet from %s (%s)", c->name, c->hostname); + return false; + } + + node_t *to = lookup_node_id((node_id_t *)data); + data += sizeof(node_id_t); len -= sizeof(node_id_t); + if(!to) { + logger(DEBUG_PROTOCOL, LOG_ERR, "Got TCP SPTPS packet from %s (%s) with unknown destination ID", c->name, c->hostname); + return true; + } + + node_t *from = lookup_node_id((node_id_t *)data); + data += sizeof(node_id_t); len -= sizeof(node_id_t); + if(!from) { + logger(DEBUG_PROTOCOL, LOG_ERR, "Got TCP SPTPS packet from %s (%s) with unknown source ID", c->name, c->hostname); + return true; + } + + /* Help the sender reach us over UDP. + Note that we only do this if we're the destination or the static relay; + otherwise every hop would initiate its own UDP info message, resulting in elevated chatter. */ + if(to->via == myself) + send_udp_info(myself, from); + + /* If we're not the final recipient, relay the packet. */ + + if(to != myself) { + send_sptps_data(to, from, 0, data, len); + try_tx(to, true); + return true; + } + + /* The packet is for us */ + + if(!sptps_receive_data(&from->sptps, data, len)) { + /* Uh-oh. It might be that the tunnel is stuck in some corrupted state, + so let's restart SPTPS in case that helps. But don't do that too often + to prevent storms. */ + if(from->last_req_key < now.tv_sec - 10) { + logger(DEBUG_PROTOCOL, LOG_ERR, "Failed to decode raw TCP packet from %s (%s), restarting SPTPS", from->name, from->hostname); + send_req_key(from); + } + return true; + } + + send_mtu_info(myself, from, MTU); + return true; +} + static void send_sptps_packet(node_t *n, vpn_packet_t *origpkt) { if(!n->status.validkey && !n->connection) return; @@ -690,11 +748,21 @@ bool send_sptps_data(node_t *to, node_t *from, int type, const void *data, size_ /* Send it via TCP if it is a handshake packet, TCPOnly is in use, this is a relay packet that the other node cannot understand, or this packet is larger than the MTU. */ if(type == SPTPS_HANDSHAKE || tcponly || (!direct && !relay_supported) || (type != PKT_PROBE && (len - SPTPS_DATAGRAM_OVERHEAD) > relay->minmtu)) { + if(type != SPTPS_HANDSHAKE && (to->nexthop->connection->options >> 24) >= 7) { + char buf[len + sizeof to->id + sizeof from->id]; char* buf_ptr = buf; + memcpy(buf_ptr, &to->id, sizeof to->id); buf_ptr += sizeof to->id; + memcpy(buf_ptr, &from->id, sizeof from->id); buf_ptr += sizeof from->id; + memcpy(buf_ptr, data, len); buf_ptr += len; + logger(DEBUG_TRAFFIC, LOG_INFO, "Sending packet from %s (%s) to %s (%s) via %s (%s) (TCP)", from->name, from->hostname, to->name, to->hostname, to->nexthop->name, to->nexthop->hostname); + return send_sptps_tcppacket(to->nexthop->connection, buf, sizeof buf); + } + char buf[len * 4 / 3 + 5]; b64encode(data, buf, len); - /* If no valid key is known yet, send the packets using ANS_KEY requests, - to ensure we get to learn the reflexive UDP address. */ - if(from == myself && !to->status.validkey) { + /* If this is a handshake packet, use ANS_KEY instead of REQ_KEY, for two reasons: + - We don't want intermediate nodes to switch to UDP to relay these packets; + - ANS_KEY allows us to learn the reflexive UDP address. */ + if(type == SPTPS_HANDSHAKE) { to->incompression = myself->incompression; return send_request(to->nexthop->connection, "%d %s %s %s -1 -1 -1 %d", ANS_KEY, from->name, to->name, buf, to->incompression); } else { @@ -725,7 +793,7 @@ bool send_sptps_data(node_t *to, node_t *from, int type, const void *data, size_ choose_local_address(relay, &sa, &sock); if(!sa) choose_udp_address(relay, &sa, &sock); - logger(DEBUG_TRAFFIC, LOG_INFO, "Sending packet from %s (%s) to %s (%s) via %s (%s)", from->name, from->hostname, to->name, to->hostname, relay->name, relay->hostname); + logger(DEBUG_TRAFFIC, LOG_INFO, "Sending packet from %s (%s) to %s (%s) via %s (%s) (UDP)", from->name, from->hostname, to->name, to->hostname, relay->name, relay->hostname); if(sendto(listen_socket[sock].udp.fd, buf, buf_ptr - buf, 0, &sa->sa, SALEN(sa->sa)) < 0 && !sockwouldblock(sockerrno)) { if(sockmsgsize(sockerrno)) { // Compensate for SPTPS overhead