Add stricter checks for netnames.
[tinc] / src / graph.c
1 /*
2     graph.c -- graph algorithms
3     Copyright (C) 2001-2013 Guus Sliepen <guus@tinc-vpn.org>,
4                   2001-2005 Ivo Timmermans
5
6     This program is free software; you can redistribute it and/or modify
7     it under the terms of the GNU General Public License as published by
8     the Free Software Foundation; either version 2 of the License, or
9     (at your option) any later version.
10
11     This program is distributed in the hope that it will be useful,
12     but WITHOUT ANY WARRANTY; without even the implied warranty of
13     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14     GNU General Public License for more details.
15
16     You should have received a copy of the GNU General Public License along
17     with this program; if not, write to the Free Software Foundation, Inc.,
18     51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
19 */
20
21 /* We need to generate two trees from the graph:
22
23    1. A minimum spanning tree for broadcasts,
24    2. A single-source shortest path tree for unicasts.
25
26    Actually, the first one alone would suffice but would make unicast packets
27    take longer routes than necessary.
28
29    For the MST algorithm we can choose from Prim's or Kruskal's. I personally
30    favour Kruskal's, because we make an extra AVL tree of edges sorted on
31    weights (metric). That tree only has to be updated when an edge is added or
32    removed, and during the MST algorithm we just have go linearly through that
33    tree, adding safe edges until #edges = #nodes - 1. The implementation here
34    however is not so fast, because I tried to avoid having to make a forest and
35    merge trees.
36
37    For the SSSP algorithm Dijkstra's seems to be a nice choice. Currently a
38    simple breadth-first search is presented here.
39
40    The SSSP algorithm will also be used to determine whether nodes are directly,
41    indirectly or not reachable from the source. It will also set the correct
42    destination address and port of a node if possible.
43 */
44
45 #include "system.h"
46
47 #include "connection.h"
48 #include "device.h"
49 #include "edge.h"
50 #include "graph.h"
51 #include "list.h"
52 #include "logger.h"
53 #include "names.h"
54 #include "netutl.h"
55 #include "node.h"
56 #include "protocol.h"
57 #include "script.h"
58 #include "subnet.h"
59 #include "utils.h"
60 #include "xalloc.h"
61 #include "graph.h"
62
63 /* Implementation of Kruskal's algorithm.
64    Running time: O(EN)
65    Please note that sorting on weight is already done by add_edge().
66 */
67
68 static void mst_kruskal(void) {
69         /* Clear MST status on connections */
70
71         for list_each(connection_t, c, connection_list)
72                 c->status.mst = false;
73
74         logger(DEBUG_SCARY_THINGS, LOG_DEBUG, "Running Kruskal's algorithm:");
75
76         /* Clear visited status on nodes */
77
78         for splay_each(node_t, n, node_tree)
79                 n->status.visited = false;
80
81         /* Starting point */
82
83         for splay_each(edge_t, e, edge_weight_tree) {
84                 if(e->from->status.reachable) {
85                         e->from->status.visited = true;
86                         break;
87                 }
88         }
89
90         /* Add safe edges */
91
92         bool skipped = false;
93
94         for splay_each(edge_t, e, edge_weight_tree) {
95                 if(!e->reverse || (e->from->status.visited == e->to->status.visited)) {
96                         skipped = true;
97                         continue;
98                 }
99
100                 e->from->status.visited = true;
101                 e->to->status.visited = true;
102
103                 if(e->connection)
104                         e->connection->status.mst = true;
105
106                 if(e->reverse->connection)
107                         e->reverse->connection->status.mst = true;
108
109                 logger(DEBUG_SCARY_THINGS, LOG_DEBUG, " Adding edge %s - %s weight %d", e->from->name, e->to->name, e->weight);
110
111                 if(skipped) {
112                         skipped = false;
113                         next = edge_weight_tree->head;
114                 }
115         }
116 }
117
118 /* Implementation of a simple breadth-first search algorithm.
119    Running time: O(E)
120 */
121
122 static void sssp_bfs(void) {
123         list_t *todo_list = list_alloc(NULL);
124
125         /* Clear visited status on nodes */
126
127         for splay_each(node_t, n, node_tree) {
128                 n->status.visited = false;
129                 n->status.indirect = true;
130                 n->distance = -1;
131         }
132
133         /* Begin with myself */
134
135         myself->status.visited = true;
136         myself->status.indirect = false;
137         myself->nexthop = myself;
138         myself->prevedge = NULL;
139         myself->via = myself;
140         myself->distance = 0;
141         list_insert_head(todo_list, myself);
142
143         /* Loop while todo_list is filled */
144
145         for list_each(node_t, n, todo_list) {                   /* "n" is the node from which we start */
146                 logger(DEBUG_SCARY_THINGS, LOG_DEBUG, " Examining edges from %s", n->name);
147
148                 if(n->distance < 0)
149                         abort();
150
151                 for splay_each(edge_t, e, n->edge_tree) {       /* "e" is the edge connected to "from" */
152                         if(!e->reverse || e->to == myself)
153                                 continue;
154
155                         /* Situation:
156
157                                    /
158                                   /
159                            ----->(n)---e-->(e->to)
160                                   \
161                                    \
162
163                            Where e is an edge, (n) and (e->to) are nodes.
164                            n->address is set to the e->address of the edge left of n to n.
165                            We are currently examining the edge e right of n from n:
166
167                            - If edge e provides for better reachability of e->to, update
168                              e->to and (re)add it to the todo_list to (re)examine the reachability
169                              of nodes behind it.
170                          */
171
172                         bool indirect = n->status.indirect || e->options & OPTION_INDIRECT;
173
174                         if(e->to->status.visited
175                            && (!e->to->status.indirect || indirect)
176                            && (e->to->distance != n->distance + 1 || e->weight >= e->to->prevedge->weight))
177                                 continue;
178
179                         // Only update nexthop if it doesn't increase the path length
180
181                         if(!e->to->status.visited || (e->to->distance == n->distance + 1 && e->weight >= e->to->prevedge->weight))
182                                 e->to->nexthop = (n->nexthop == myself) ? e->to : n->nexthop;
183
184                         e->to->status.visited = true;
185                         e->to->status.indirect = indirect;
186                         e->to->prevedge = e;
187                         e->to->via = indirect ? n->via : e->to;
188                         e->to->options = e->options;
189                         e->to->distance = n->distance + 1;
190
191                         if(!e->to->status.reachable || (e->to->address.sa.sa_family == AF_UNSPEC && e->address.sa.sa_family != AF_UNKNOWN))
192                                 update_node_udp(e->to, &e->address);
193
194                         list_insert_tail(todo_list, e->to);
195                 }
196
197                 next = node->next; /* Because the list_insert_tail() above could have added something extra for us! */
198                 list_delete_node(todo_list, node);
199         }
200
201         list_free(todo_list);
202 }
203
204 static void check_reachability(void) {
205         /* Check reachability status. */
206
207         int reachable_count = 0;
208         int became_reachable_count = 0;
209         int became_unreachable_count = 0;
210         for splay_each(node_t, n, node_tree) {
211                 if(n->status.visited != n->status.reachable) {
212                         n->status.reachable = !n->status.reachable;
213                         n->last_state_change = now.tv_sec;
214
215                         if(n->status.reachable) {
216                                 logger(DEBUG_TRAFFIC, LOG_DEBUG, "Node %s (%s) became reachable",
217                                            n->name, n->hostname);
218                                 if (n != myself)
219                                         became_reachable_count++;
220                         } else {
221                                 logger(DEBUG_TRAFFIC, LOG_DEBUG, "Node %s (%s) became unreachable",
222                                            n->name, n->hostname);
223                                 if (n != myself)
224                                         became_unreachable_count++;
225                         }
226
227                         if(experimental && OPTION_VERSION(n->options) >= 2)
228                                 n->status.sptps = true;
229
230                         /* TODO: only clear status.validkey if node is unreachable? */
231
232                         n->status.validkey = false;
233                         if(n->status.sptps) {
234                                 sptps_stop(&n->sptps);
235                                 n->status.waitingforkey = false;
236                         }
237                         n->last_req_key = 0;
238
239                         n->status.udp_confirmed = false;
240                         n->maxmtu = MTU;
241                         n->maxrecentlen = 0;
242                         n->minmtu = 0;
243                         n->mtuprobes = 0;
244
245                         timeout_del(&n->udp_ping_timeout);
246
247                         char *name;
248                         char *address;
249                         char *port;
250                         char *envp[8] = {NULL};
251
252                         xasprintf(&envp[0], "NETNAME=%s", netname ? : "");
253                         xasprintf(&envp[1], "DEVICE=%s", device ? : "");
254                         xasprintf(&envp[2], "INTERFACE=%s", iface ? : "");
255                         xasprintf(&envp[3], "NODE=%s", n->name);
256                         sockaddr2str(&n->address, &address, &port);
257                         xasprintf(&envp[4], "REMOTEADDRESS=%s", address);
258                         xasprintf(&envp[5], "REMOTEPORT=%s", port);
259                         xasprintf(&envp[6], "NAME=%s", myself->name);
260
261                         execute_script(n->status.reachable ? "host-up" : "host-down", envp);
262
263                         xasprintf(&name, n->status.reachable ? "hosts/%s-up" : "hosts/%s-down", n->name);
264                         execute_script(name, envp);
265
266                         free(name);
267                         free(address);
268                         free(port);
269
270                         for(int i = 0; i < 7; i++)
271                                 free(envp[i]);
272
273                         subnet_update(n, NULL, n->status.reachable);
274
275                         if(!n->status.reachable) {
276                                 update_node_udp(n, NULL);
277                                 memset(&n->status, 0, sizeof n->status);
278                                 n->options = 0;
279                         } else if(n->connection) {
280                                 // Speed up UDP probing by sending our key.
281                                 if(!n->status.sptps)
282                                         send_ans_key(n);
283                         }
284                 }
285
286                 if(n->status.reachable && n != myself)
287                         reachable_count++;
288         }
289
290         if (device_standby) {
291                 if (reachable_count == 0 && became_unreachable_count > 0)
292                         device_disable();
293                 else if (reachable_count > 0 && reachable_count == became_reachable_count)
294                         device_enable();
295         }
296 }
297
298 void graph(void) {
299         subnet_cache_flush();
300         sssp_bfs();
301         check_reachability();
302         mst_kruskal();
303 }