Use splay trees instead of AVL trees.
[tinc] / src / edge.c
index 99ec141..861b945 100644 (file)
@@ -22,7 +22,7 @@
 
 #include "system.h"
 
-#include "avl_tree.h"
+#include "splay_tree.h"
 #include "edge.h"
 #include "logger.h"
 #include "netutl.h"
 #include "utils.h"
 #include "xalloc.h"
 
-avl_tree_t *edge_weight_tree;  /* Tree with all edges, sorted on weight */
+splay_tree_t *edge_weight_tree;        /* Tree with all edges, sorted on weight */
 
-static int edge_compare(const edge_t *a, const edge_t *b)
-{
+static int edge_compare(const edge_t *a, const edge_t *b) {
        return strcmp(a->to->name, b->to->name);
 }
 
-static int edge_weight_compare(const edge_t *a, const edge_t *b)
-{
+static int edge_weight_compare(const edge_t *a, const edge_t *b) {
        int result;
 
        result = a->weight - b->weight;
@@ -54,45 +52,39 @@ static int edge_weight_compare(const edge_t *a, const edge_t *b)
        return strcmp(a->to->name, b->to->name);
 }
 
-void init_edges(void)
-{
+void init_edges(void) {
        cp();
 
-       edge_weight_tree = avl_alloc_tree((avl_compare_t) edge_weight_compare, NULL);
+       edge_weight_tree = splay_alloc_tree((splay_compare_t) edge_weight_compare, NULL);
 }
 
-avl_tree_t *new_edge_tree(void)
-{
+splay_tree_t *new_edge_tree(void) {
        cp();
 
-       return avl_alloc_tree((avl_compare_t) edge_compare, (avl_action_t) free_edge);
+       return splay_alloc_tree((splay_compare_t) edge_compare, (splay_action_t) free_edge);
 }
 
-void free_edge_tree(avl_tree_t *edge_tree)
-{
+void free_edge_tree(splay_tree_t *edge_tree) {
        cp();
 
-       avl_delete_tree(edge_tree);
+       splay_delete_tree(edge_tree);
 }
 
-void exit_edges(void)
-{
+void exit_edges(void) {
        cp();
 
-       avl_delete_tree(edge_weight_tree);
+       splay_delete_tree(edge_weight_tree);
 }
 
 /* Creation and deletion of connection elements */
 
-edge_t *new_edge(void)
-{
+edge_t *new_edge(void) {
        cp();
 
        return xmalloc_and_zero(sizeof(edge_t));
 }
 
-void free_edge(edge_t *e)
-{
+void free_edge(edge_t *e) {
        cp();
        
        sockaddrfree(&e->address);
@@ -100,12 +92,11 @@ void free_edge(edge_t *e)
        free(e);
 }
 
-void edge_add(edge_t *e)
-{
+void edge_add(edge_t *e) {
        cp();
 
-       avl_insert(edge_weight_tree, e);
-       avl_insert(e->from->edge_tree, e);
+       splay_insert(edge_weight_tree, e);
+       splay_insert(e->from->edge_tree, e);
 
        e->reverse = lookup_edge(e->to, e->from);
 
@@ -113,19 +104,17 @@ void edge_add(edge_t *e)
                e->reverse->reverse = e;
 }
 
-void edge_del(edge_t *e)
-{
+void edge_del(edge_t *e) {
        cp();
 
        if(e->reverse)
                e->reverse->reverse = NULL;
 
-       avl_delete(edge_weight_tree, e);
-       avl_delete(e->from->edge_tree, e);
+       splay_delete(edge_weight_tree, e);
+       splay_delete(e->from->edge_tree, e);
 }
 
-edge_t *lookup_edge(node_t *from, node_t *to)
-{
+edge_t *lookup_edge(node_t *from, node_t *to) {
        edge_t v;
        
        cp();
@@ -133,12 +122,11 @@ edge_t *lookup_edge(node_t *from, node_t *to)
        v.from = from;
        v.to = to;
 
-       return avl_search(from->edge_tree, &v);
+       return splay_search(from->edge_tree, &v);
 }
 
-void dump_edges(void)
-{
-       avl_node_t *node, *node2;
+void dump_edges(void) {
+       splay_node_t *node, *node2;
        node_t *n;
        edge_t *e;
        char *address;