Use native Windows events for the event loop.
[tinc] / src / event.h
index c6522c0..bebb520 100644 (file)
@@ -32,6 +32,9 @@ typedef void (*signal_cb_t)(void *data);
 typedef struct io_t {
        int fd;
        int flags;
+#ifdef HAVE_MINGW
+       WSAEVENT event;
+#endif
        io_cb_t cb;
        void *data;
        splay_node_t node;