#include "subnet.h"
#include "xalloc.h"
+#ifdef HAVE_RESOLV_H
+#include <resolv.h>
+#endif
+
bool do_purge = false;
volatile bool running = false;
#ifdef HAVE_PSELECT
closesocket(c->socket);
if(c->edge) {
+ if(!c->node) {
+ logger(LOG_ERR, "Connection to %s (%s) has an edge but node is NULL!", c->name, c->hostname);
+ // And that should never happen.
+ abort();
+ }
+
if(report && !tunnelserver)
send_del_edge(everyone, c->edge);
avl_node_t *node;
logger(LOG_INFO, "Flushing event queue");
expire_events();
+#ifdef HAVE_DECL_RES_INIT
+ res_init();
+#endif
for(node = connection_tree->head; node; node = node->next) {
connection_t *c = node->data;
if(c->status.active)