Use splay trees inside node_t directly.
[tinc] / src / node.h
index b603968..f312043 100644 (file)
@@ -77,9 +77,9 @@ typedef struct node_t {
        struct edge_t *prevedge;                /* nearest node from him to us */
        struct node_t *via;                     /* next hop for UDP packets */
 
-       splay_tree_t *subnet_tree;              /* Pointer to a tree of subnets belonging to this node */
+       splay_tree_t subnet_tree;               /* Pointer to a tree of subnets belonging to this node */
 
-       splay_tree_t *edge_tree;                /* Edges with this node as one of the endpoints */
+       splay_tree_t edge_tree;                 /* Edges with this node as one of the endpoints */
 
        struct connection_t *connection;        /* Connection associated with this node (if a direct connection exists) */