Proactively restart the SPTPS tunnel if we get receive errors.
[tinc] / src / protocol_key.c
index c183ac4..83851f2 100644 (file)
@@ -107,9 +107,6 @@ bool send_req_key(node_t *to) {
                        return true;
                }
 
-               if(to->sptps.label)
-                       logger(DEBUG_ALWAYS, LOG_DEBUG, "send_req_key(%s) called while sptps->label != NULL!", to->name);
-
                char label[25 + strlen(myself->name) + strlen(to->name)];
                snprintf(label, sizeof label, "tinc UDP key expansion %s %s", myself->name, to->name);
                sptps_stop(&to->sptps);
@@ -148,11 +145,16 @@ static bool req_key_ext_h(connection_t *c, const char *request, node_t *from, no
                        try_tx(to, true);
                } else {
                        /* The packet is for us */
-                       if(!from->status.validkey) {
-                               logger(DEBUG_PROTOCOL, LOG_ERR, "Got SPTPS_PACKET from %s (%s) but we don't have a valid key yet", from->name, from->hostname);
+                       if(!sptps_receive_data(&from->sptps, buf, len)) {
+                               /* Uh-oh. It might be that the tunnel is stuck in some corrupted state,
+                                  so let's restart SPTPS in case that helps. But don't do that too often
+                                  to prevent storms. */
+                               if(from->last_req_key < now.tv_sec - 10) {
+                                       logger(DEBUG_PROTOCOL, LOG_ERR, "Failed to decode TCP packet from %s (%s), restarting SPTPS", from->name, from->hostname);
+                                       send_req_key(from);
+                               }
                                return true;
                        }
-                       sptps_receive_data(&from->sptps, buf, len);
                        send_mtu_info(myself, from, MTU);
                }
 
@@ -428,9 +430,18 @@ bool ans_key_h(connection_t *c, const char *request) {
        if(from->status.sptps) {
                char buf[strlen(key)];
                int len = b64decode(key, buf, strlen(key));
-
-               if(!len || !sptps_receive_data(&from->sptps, buf, len))
-                       logger(DEBUG_ALWAYS, LOG_ERR, "Error processing SPTPS data from %s (%s)", from->name, from->hostname);
+               if(!len || !sptps_receive_data(&from->sptps, buf, len)) {
+                       /* Uh-oh. It might be that the tunnel is stuck in some corrupted state,
+                          so let's restart SPTPS in case that helps. But don't do that too often
+                          to prevent storms.
+                          Note that simply relying on handshake timeout is not enough, because
+                          that doesn't apply to key regeneration. */
+                       if(from->last_req_key < now.tv_sec - 10) {
+                               logger(DEBUG_PROTOCOL, LOG_ERR, "Failed to decode handshake TCP packet from %s (%s), restarting SPTPS", from->name, from->hostname);
+                               send_req_key(from);
+                       }
+                       return true;
+               }
 
                if(from->status.validkey) {
                        if(*address && *port) {