X-Git-Url: https://tinc-vpn.org/git/browse?p=tinc;a=blobdiff_plain;f=src%2Fevent.c;h=59b96e37dc3f7d3c7fa80ed96d27be1326a915c9;hp=0dde994f0ff160c0b3e2350fce1b2d9880e08c39;hb=706d855e507980de3845556989d7de7a3b9c76e8;hpb=75c619e372f02f8225d158fd514f01bd04857d3b diff --git a/src/event.c b/src/event.c index 0dde994f..59b96e37 100644 --- a/src/event.c +++ b/src/event.c @@ -1,6 +1,6 @@ /* event.c -- I/O, timeout and signal event handling - Copyright (C) 2012 Guus Sliepen + Copyright (C) 2012-2013 Guus Sliepen This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -23,15 +23,26 @@ #include "event.h" #include "net.h" #include "utils.h" +#include "xalloc.h" struct timeval now; +#ifndef HAVE_MINGW static fd_set readfds; static fd_set writefds; -static volatile bool running; +#else +static const long READ_EVENTS = FD_READ | FD_ACCEPT | FD_CLOSE; +static const long WRITE_EVENTS = FD_WRITE | FD_CONNECT; +static DWORD event_count = 0; +#endif +static bool running; static int io_compare(const io_t *a, const io_t *b) { +#ifndef HAVE_MINGW return a->fd - b->fd; +#else + return a->event - b->event; +#endif } static int timeout_compare(const timeout_t *a, const timeout_t *b) { @@ -52,19 +63,22 @@ static int timeout_compare(const timeout_t *a, const timeout_t *b) { return 0; } -static int signal_compare(const signal_t *a, const signal_t *b) { - return a->signum - b->signum; -} - static splay_tree_t io_tree = {.compare = (splay_compare_t)io_compare}; static splay_tree_t timeout_tree = {.compare = (splay_compare_t)timeout_compare}; -static splay_tree_t signal_tree = {.compare = (splay_compare_t)signal_compare}; void io_add(io_t *io, io_cb_t cb, void *data, int fd, int flags) { if(io->cb) return; io->fd = fd; +#ifdef HAVE_MINGW + if (io->fd != -1) { + io->event = WSACreateEvent(); + if (io->event == WSA_INVALID_EVENT) + abort(); + } + event_count++; +#endif io->cb = cb; io->data = data; io->node.data = io; @@ -75,9 +89,21 @@ void io_add(io_t *io, io_cb_t cb, void *data, int fd, int flags) { abort(); } +#ifdef HAVE_MINGW +void io_add_event(io_t *io, io_cb_t cb, void *data, WSAEVENT event) { + io->event = event; + io_add(io, cb, data, -1, 0); +} +#endif + void io_set(io_t *io, int flags) { + if (flags == io->flags) + return; io->flags = flags; + if (io->fd == -1) + return; +#ifndef HAVE_MINGW if(flags & IO_READ) FD_SET(io->fd, &readfds); else @@ -87,6 +113,15 @@ void io_set(io_t *io, int flags) { FD_SET(io->fd, &writefds); else FD_CLR(io->fd, &writefds); +#else + long events = 0; + if (flags & IO_WRITE) + events |= WRITE_EVENTS; + if (flags & IO_READ) + events |= READ_EVENTS; + if (WSAEventSelect(io->fd, io->event, events) != 0) + abort(); +#endif } void io_del(io_t *io) { @@ -94,6 +129,11 @@ void io_del(io_t *io) { return; io_set(io, 0); +#ifdef HAVE_MINGW + if (io->fd != -1 && WSACloseEvent(io->event) == FALSE) + abort(); + event_count--; +#endif splay_unlink_node(&io_tree, &io->node); io->cb = NULL; @@ -130,8 +170,13 @@ void timeout_del(timeout_t *timeout) { } #ifndef HAVE_MINGW +static int signal_compare(const signal_t *a, const signal_t *b) { + return a->signum - b->signum; +} + static io_t signalio; static int pipefd[2] = {-1, -1}; +static splay_tree_t signal_tree = {.compare = (splay_compare_t)signal_compare}; static void signal_handler(int signum) { unsigned char num = signum; @@ -182,30 +227,37 @@ void signal_del(signal_t *sig) { } #endif +static struct timeval * get_time_remaining(struct timeval *diff) { + gettimeofday(&now, NULL); + struct timeval *tv = NULL; + + while(timeout_tree.head) { + timeout_t *timeout = timeout_tree.head->data; + timersub(&timeout->tv, &now, diff); + + if(diff->tv_sec < 0) { + timeout->cb(timeout->data); + if(timercmp(&timeout->tv, &now, <)) + timeout_del(timeout); + } else { + tv = diff; + break; + } + } + + return tv; +} + bool event_loop(void) { running = true; +#ifndef HAVE_MINGW fd_set readable; fd_set writable; while(running) { - gettimeofday(&now, NULL); - struct timeval diff, *tv = NULL; - - while(timeout_tree.head) { - timeout_t *timeout = timeout_tree.head->data; - timersub(&timeout->tv, &now, &diff); - - if(diff.tv_sec < 0) { - timeout->cb(timeout->data); - if(timercmp(&timeout->tv, &now, <)) - timeout_del(timeout); - } else { - tv = &diff; - break; - } - } - + struct timeval diff; + struct timeval *tv = get_time_remaining(&diff); memcpy(&readable, &readfds, sizeof readable); memcpy(&writable, &writefds, sizeof writable); @@ -216,16 +268,10 @@ bool event_loop(void) { fds = last->fd + 1; } -#ifdef HAVE_MINGW - LeaveCriticalSection(&mutex); -#endif int n = select(fds, &readable, &writable, NULL, tv); -#ifdef HAVE_MINGW - EnterCriticalSection(&mutex); -#endif if(n < 0) { - if(sockwouldblock(errno)) + if(sockwouldblock(sockerrno)) continue; else return false; @@ -239,8 +285,85 @@ bool event_loop(void) { io->cb(io->data, IO_WRITE); else if(FD_ISSET(io->fd, &readable)) io->cb(io->data, IO_READ); + else + continue; + + /* + There are scenarios in which the callback will remove another io_t from the tree + (e.g. closing a double connection). Since splay_each does not support that, we + need to exit the loop now. That's okay, since any remaining events will get picked + up by the next select() call. + */ + break; } } +#else + while (running) { + struct timeval diff; + struct timeval *tv = get_time_remaining(&diff); + DWORD timeout_ms = tv ? (tv->tv_sec * 1000 + tv->tv_usec / 1000 + 1) : WSA_INFINITE; + + if (!event_count) { + Sleep(timeout_ms); + continue; + } + + /* + For some reason, Microsoft decided to make the FD_WRITE event edge-triggered instead of level-triggered, + which is the opposite of what select() does. In practice, that means that if a FD_WRITE event triggers, + it will never trigger again until a send() returns EWOULDBLOCK. Since the semantics of this event loop + is that write events are level-triggered (i.e. they continue firing until the socket is full), we need + to emulate these semantics by making sure we fire each IO_WRITE that is still writeable. + + Note that technically FD_CLOSE has the same problem, but it's okay because user code does not rely on + this event being fired again if ignored. + */ + io_t* writeable_io = NULL; + for splay_each(io_t, io, &io_tree) + if (io->flags & IO_WRITE && send(io->fd, NULL, 0, 0) == 0) { + writeable_io = io; + break; + } + if (writeable_io) { + writeable_io->cb(writeable_io->data, IO_WRITE); + continue; + } + + WSAEVENT* events = xmalloc(event_count * sizeof(*events)); + DWORD event_index = 0; + for splay_each(io_t, io, &io_tree) { + events[event_index] = io->event; + event_index++; + } + + DWORD result = WSAWaitForMultipleEvents(event_count, events, FALSE, timeout_ms, FALSE); + + WSAEVENT event; + if (result >= WSA_WAIT_EVENT_0 && result < WSA_WAIT_EVENT_0 + event_count) + event = events[result - WSA_WAIT_EVENT_0]; + free(events); + if (result == WSA_WAIT_TIMEOUT) + continue; + if (result < WSA_WAIT_EVENT_0 || result >= WSA_WAIT_EVENT_0 + event_count) + return false; + + io_t *io = splay_search(&io_tree, &((io_t){.event = event})); + if (!io) + abort(); + + if (io->fd == -1) { + io->cb(io->data, 0); + } else { + WSANETWORKEVENTS network_events; + if (WSAEnumNetworkEvents(io->fd, io->event, &network_events) != 0) + return false; + if (network_events.lNetworkEvents & WRITE_EVENTS) + io->cb(io->data, IO_WRITE); + if (network_events.lNetworkEvents & READ_EVENTS) + io->cb(io->data, IO_READ); + } + } +#endif return true; }