X-Git-Url: https://tinc-vpn.org/git/browse?p=tinc;a=blobdiff_plain;f=src%2Fnet_packet.c;h=6f72e05b3380d4102c19521dbd178d36b02d2375;hp=e9e2172c67f8ef6a5d44c3dc4d15312807d61cc5;hb=bdd84660c756437cf3bc8f64adf612055acc84ea;hpb=ae5b56c03d1e1af7561d7f1d1d8a333c3a9691ff diff --git a/src/net_packet.c b/src/net_packet.c index e9e2172c..6f72e05b 100644 --- a/src/net_packet.c +++ b/src/net_packet.c @@ -64,7 +64,7 @@ static char lzo_wrkmem[LZO1X_999_MEM_COMPRESS > LZO1X_1_MEM_COMPRESS ? LZO1X_999 static void send_udppacket(node_t *, vpn_packet_t *); -unsigned replaywin = 16; +unsigned replaywin = 32; bool localdiscovery = true; bool udp_discovery = true; int udp_discovery_keepalive_interval = 10; @@ -257,10 +257,10 @@ static bool try_mac(node_t *n, const vpn_packet_t *inpkt) { #ifdef DISABLE_LEGACY return false; #else - if(!digest_active(n->indigest) || inpkt->len < sizeof(seqno_t) + digest_length(n->indigest)) + if(!n->status.validkey_in || !digest_active(n->indigest) || inpkt->len < sizeof(seqno_t) + digest_length(n->indigest)) return false; - return digest_verify(n->indigest, SEQNO(inpkt), inpkt->len - digest_length(n->indigest), DATA(inpkt) + inpkt->len - digest_length(n->indigest)); + return digest_verify(n->indigest, inpkt->data, inpkt->len - digest_length(n->indigest), inpkt->data + inpkt->len - digest_length(n->indigest)); #endif } @@ -282,13 +282,19 @@ static bool receive_udppacket(node_t *n, vpn_packet_t *inpkt) { } return false; } - inpkt->offset += 2 * sizeof(node_id_t); n->status.udppacket = true; - bool result = sptps_receive_data(&n->sptps, DATA(inpkt), inpkt->len - 2 * sizeof(node_id_t)); + bool result = sptps_receive_data(&n->sptps, DATA(inpkt), inpkt->len); n->status.udppacket = false; if(!result) { - logger(DEBUG_TRAFFIC, LOG_ERR, "Got bad packet from %s (%s)", n->name, n->hostname); + /* Uh-oh. It might be that the tunnel is stuck in some corrupted state, + so let's restart SPTPS in case that helps. But don't do that too often + to prevent storms, and because that would make life a little too easy + for external attackers trying to DoS us. */ + if(n->last_req_key < now.tv_sec - 10) { + logger(DEBUG_PROTOCOL, LOG_ERR, "Failed to decode raw TCP packet from %s (%s), restarting SPTPS", n->name, n->hostname); + send_req_key(n); + } return false; } return true; @@ -428,6 +434,64 @@ void receive_tcppacket(connection_t *c, const char *buffer, int len) { receive_packet(c->node, &outpkt); } +bool receive_tcppacket_sptps(connection_t *c, const char *data, int len) { + if (len < sizeof(node_id_t) + sizeof(node_id_t)) { + logger(DEBUG_ALWAYS, LOG_ERR, "Got too short TCP SPTPS packet from %s (%s)", c->name, c->hostname); + return false; + } + + node_t *to = lookup_node_id((node_id_t *)data); + data += sizeof(node_id_t); len -= sizeof(node_id_t); + if(!to) { + logger(DEBUG_PROTOCOL, LOG_ERR, "Got TCP SPTPS packet from %s (%s) with unknown destination ID", c->name, c->hostname); + return true; + } + + node_t *from = lookup_node_id((node_id_t *)data); + data += sizeof(node_id_t); len -= sizeof(node_id_t); + if(!from) { + logger(DEBUG_PROTOCOL, LOG_ERR, "Got TCP SPTPS packet from %s (%s) with unknown source ID", c->name, c->hostname); + return true; + } + + if(!to->status.reachable) { + /* This can happen in the form of a race condition + if the node just became unreachable. */ + logger(DEBUG_TRAFFIC, LOG_WARNING, "Cannot relay TCP packet from %s (%s) because the destination, %s (%s), is unreachable", from->name, from->hostname, to->name, to->hostname); + return true; + } + + /* Help the sender reach us over UDP. + Note that we only do this if we're the destination or the static relay; + otherwise every hop would initiate its own UDP info message, resulting in elevated chatter. */ + if(to->via == myself) + send_udp_info(myself, from); + + /* If we're not the final recipient, relay the packet. */ + + if(to != myself) { + send_sptps_data(to, from, 0, data, len); + try_tx(to, true); + return true; + } + + /* The packet is for us */ + + if(!sptps_receive_data(&from->sptps, data, len)) { + /* Uh-oh. It might be that the tunnel is stuck in some corrupted state, + so let's restart SPTPS in case that helps. But don't do that too often + to prevent storms. */ + if(from->last_req_key < now.tv_sec - 10) { + logger(DEBUG_PROTOCOL, LOG_ERR, "Failed to decode raw TCP packet from %s (%s), restarting SPTPS", from->name, from->hostname); + send_req_key(from); + } + return true; + } + + send_mtu_info(myself, from, MTU); + return true; +} + static void send_sptps_packet(node_t *n, vpn_packet_t *origpkt) { if(!n->status.validkey && !n->connection) return; @@ -681,26 +745,34 @@ end: #endif } -static bool send_sptps_data_priv(node_t *to, node_t *from, int type, const void *data, size_t len) { +bool send_sptps_data(node_t *to, node_t *from, int type, const void *data, size_t len) { node_t *relay = (to->via != myself && (type == PKT_PROBE || (len - SPTPS_DATAGRAM_OVERHEAD) <= to->via->minmtu)) ? to->via : to->nexthop; bool direct = from == myself && to == relay; bool relay_supported = (relay->options >> 24) >= 4; bool tcponly = (myself->options | relay->options) & OPTION_TCPONLY; - /* Send it via TCP if it is a handshake packet, TCPOnly is in use, this is a relay packet that the other node cannot understand, or this packet is larger than the MTU. - TODO: When relaying, the original sender does not know the end-to-end PMTU (it only knows the PMTU of the first hop). - This can lead to scenarios where large packets are sent over UDP to relay, but then relay has no choice but fall back to TCP. */ + /* Send it via TCP if it is a handshake packet, TCPOnly is in use, this is a relay packet that the other node cannot understand, or this packet is larger than the MTU. */ if(type == SPTPS_HANDSHAKE || tcponly || (!direct && !relay_supported) || (type != PKT_PROBE && (len - SPTPS_DATAGRAM_OVERHEAD) > relay->minmtu)) { + if(type != SPTPS_HANDSHAKE && (to->nexthop->connection->options >> 24) >= 7) { + char buf[len + sizeof to->id + sizeof from->id]; char* buf_ptr = buf; + memcpy(buf_ptr, &to->id, sizeof to->id); buf_ptr += sizeof to->id; + memcpy(buf_ptr, &from->id, sizeof from->id); buf_ptr += sizeof from->id; + memcpy(buf_ptr, data, len); buf_ptr += len; + logger(DEBUG_TRAFFIC, LOG_INFO, "Sending packet from %s (%s) to %s (%s) via %s (%s) (TCP)", from->name, from->hostname, to->name, to->hostname, to->nexthop->name, to->nexthop->hostname); + return send_sptps_tcppacket(to->nexthop->connection, buf, sizeof buf); + } + char buf[len * 4 / 3 + 5]; b64encode(data, buf, len); - /* If no valid key is known yet, send the packets using ANS_KEY requests, - to ensure we get to learn the reflexive UDP address. */ - if(from == myself && !to->status.validkey) { + /* If this is a handshake packet, use ANS_KEY instead of REQ_KEY, for two reasons: + - We don't want intermediate nodes to switch to UDP to relay these packets; + - ANS_KEY allows us to learn the reflexive UDP address. */ + if(type == SPTPS_HANDSHAKE) { to->incompression = myself->incompression; return send_request(to->nexthop->connection, "%d %s %s %s -1 -1 -1 %d", ANS_KEY, from->name, to->name, buf, to->incompression); } else { - return send_request(to->nexthop->connection, "%d %s %s %d %s", REQ_KEY, from->name, to->name, REQ_SPTPS, buf); + return send_request(to->nexthop->connection, "%d %s %s %d %s", REQ_KEY, from->name, to->name, SPTPS_PACKET, buf); } } @@ -727,7 +799,7 @@ static bool send_sptps_data_priv(node_t *to, node_t *from, int type, const void choose_local_address(relay, &sa, &sock); if(!sa) choose_udp_address(relay, &sa, &sock); - logger(DEBUG_TRAFFIC, LOG_INFO, "Sending packet from %s (%s) to %s (%s) via %s (%s)", from->name, from->hostname, to->name, to->hostname, relay->name, relay->hostname); + logger(DEBUG_TRAFFIC, LOG_INFO, "Sending packet from %s (%s) to %s (%s) via %s (%s) (UDP)", from->name, from->hostname, to->name, to->hostname, relay->name, relay->hostname); if(sendto(listen_socket[sock].udp.fd, buf, buf_ptr - buf, 0, &sa->sa, SALEN(sa->sa)) < 0 && !sockwouldblock(sockerrno)) { if(sockmsgsize(sockerrno)) { // Compensate for SPTPS overhead @@ -746,10 +818,6 @@ static bool send_sptps_data_priv(node_t *to, node_t *from, int type, const void return true; } -bool send_sptps_data(void *handle, uint8_t type, const void *data, size_t len) { - return send_sptps_data_priv(handle, myself, type, data, len); -} - bool receive_sptps_record(void *handle, uint8_t type, const void *data, uint16_t len) { node_t *from = handle; @@ -958,6 +1026,7 @@ static length_t choose_initial_maxmtu(node_t *n) { mtu -= SPTPS_DATAGRAM_OVERHEAD; if((n->options >> 24) >= 4) mtu -= sizeof(node_id_t) + sizeof(node_id_t); +#ifndef DISABLE_LEGACY } else { mtu -= digest_length(n->outdigest); @@ -977,6 +1046,7 @@ static length_t choose_initial_maxmtu(node_t *n) { } mtu -= 4; // seqno +#endif } if (mtu < 512) { @@ -1123,23 +1193,29 @@ static void try_tx_sptps(node_t *n, bool mtu) { try_sptps(n); - /* Do we need to relay packets? */ + /* Do we need to statically relay packets? */ node_t *via = (n->via == myself) ? n->nexthop : n->via; - /* If the relay doesn't support SPTPS, everything goes via TCP anyway. */ + /* If we do have a static relay, try everything with that one instead, if it supports relaying. */ - if((via->options >> 24) < 4) - return; - - /* If we do have a relay, try everything with that one instead. */ + if(via != n) { + if((via->options >> 24) < 4) + return; + return try_tx(via, mtu); + } - if(via != n) - return try_tx_sptps(via, mtu); + /* Otherwise, try to establish UDP connectivity. */ try_udp(n); if(mtu) try_mtu(n); + + /* If we don't have UDP connectivity (yet), we need to use a dynamic relay (nexthop) + while we try to establish direct connectivity. */ + + if(!n->status.udp_confirmed && n != n->nexthop && (n->nexthop->options >> 24) >= 4) + try_tx(n->nexthop, mtu); } static void try_tx_legacy(node_t *n, bool mtu) { @@ -1164,6 +1240,8 @@ static void try_tx_legacy(node_t *n, bool mtu) { } void try_tx(node_t *n, bool mtu) { + if(!n->status.reachable) + return; if(n->status.sptps) try_tx_sptps(n, mtu); else @@ -1174,8 +1252,12 @@ void send_packet(node_t *n, vpn_packet_t *packet) { // If it's for myself, write it to the tun/tap device. if(n == myself) { - if(overwrite_mac) + if(overwrite_mac) { memcpy(DATA(packet), mymac.x, ETH_ALEN); + // Use an arbitrary fake source address. + memcpy(DATA(packet) + ETH_ALEN, DATA(packet), ETH_ALEN); + DATA(packet)[ETH_ALEN * 2 - 1] ^= 0xFF; + } n->out_packets++; n->out_bytes += packet->len; devops.write(packet); @@ -1200,7 +1282,7 @@ void send_packet(node_t *n, vpn_packet_t *packet) { if(n->status.sptps) { send_sptps_packet(n, packet); - try_tx_sptps(n, true); + try_tx(n, true); return; } @@ -1220,7 +1302,7 @@ void send_packet(node_t *n, vpn_packet_t *packet) { } send_udppacket(via, packet); - try_tx_legacy(via, true); + try_tx(via, true); } void broadcast_packet(const node_t *from, vpn_packet_t *packet) { @@ -1263,33 +1345,52 @@ void broadcast_packet(const node_t *from, vpn_packet_t *packet) { } } +/* We got a packet from some IP address, but we don't know who sent it. Try to + verify the message authentication code against all active session keys. + Since this is actually an expensive operation, we only do a full check once + a minute, the rest of the time we only check against nodes for which we know + an IP address that matches the one from the packet. */ + static node_t *try_harder(const sockaddr_t *from, const vpn_packet_t *pkt) { - node_t *n = NULL; + node_t *match = NULL; bool hard = false; static time_t last_hard_try = 0; - for splay_each(edge_t, e, edge_weight_tree) { - if(!e->to->status.reachable || e->to == myself) + for splay_each(node_t, n, node_tree) { + if(!n->status.reachable || n == myself) + continue; + + if(!n->status.validkey_in && !(n->status.sptps && n->sptps.instate)) continue; - if(sockaddrcmp_noport(from, &e->address)) { + bool soft = false; + + for splay_each(edge_t, e, n->edge_tree) { + if(!e->reverse) + continue; + if(!sockaddrcmp_noport(from, &e->reverse->address)) { + soft = true; + break; + } + } + + if(!soft) { if(last_hard_try == now.tv_sec) continue; hard = true; } - if(!try_mac(e->to, pkt)) + if(!try_mac(n, pkt)) continue; - n = e->to; + match = n; break; } if(hard) last_hard_try = now.tv_sec; - last_hard_try = now.tv_sec; - return n; + return match; } void handle_incoming_vpn_data(void *data, int flags) { @@ -1319,6 +1420,9 @@ void handle_incoming_vpn_data(void *data, int flags) { node_t *n = lookup_node_udp(&addr); + if(n && !n->status.udp_confirmed) + n = NULL; // Don't believe it if we don't have confirmation yet. + if(!n) { // It might be from a 1.1 node, which might have a source ID in the packet. pkt.offset = 2 * sizeof(node_id_t); @@ -1346,10 +1450,16 @@ skip_harder: return; } + pkt.offset = 0; + if(n->status.sptps) { - pkt.offset = 2 * sizeof(node_id_t); + bool relay_enabled = (n->options >> 24) >= 4; + if (relay_enabled) { + pkt.offset = 2 * sizeof(node_id_t); + pkt.len -= pkt.offset; + } - if(!memcmp(DSTID(&pkt), &nullid, sizeof nullid)) { + if(!memcmp(DSTID(&pkt), &nullid, sizeof nullid) || !relay_enabled) { direct = true; from = n; to = myself; @@ -1362,8 +1472,27 @@ skip_harder: return; } + if(!to->status.reachable) { + /* This can happen in the form of a race condition + if the node just became unreachable. */ + logger(DEBUG_TRAFFIC, LOG_WARNING, "Cannot relay packet from %s (%s) because the destination, %s (%s), is unreachable", from->name, from->hostname, to->name, to->hostname); + return; + } + + /* The packet is supposed to come from the originator or its static relay + (i.e. with no dynamic relays in between). + If it did not, "help" the static relay by sending it UDP info. + Note that we only do this if we're the destination or the static relay; + otherwise every hop would initiate its own UDP info message, resulting in elevated chatter. */ + + if(n != from->via && to->via == myself) + send_udp_info(myself, from); + + /* If we're not the final recipient, relay the packet. */ + if(to != myself) { - send_sptps_data_priv(to, n, 0, DATA(&pkt), pkt.len - 2 * sizeof(node_id_t)); + send_sptps_data(to, from, 0, DATA(&pkt), pkt.len); + try_tx(to, true); return; } } else { @@ -1371,13 +1500,18 @@ skip_harder: from = n; } - pkt.offset = 0; if(!receive_udppacket(from, &pkt)) return; n->sock = ls - listen_socket; if(direct && sockaddrcmp(&addr, &n->address)) update_node_udp(n, &addr); + + /* If the packet went through a relay, help the sender find the appropriate MTU + through the relay path. */ + + if(!direct) + send_mtu_info(myself, n, MTU); } void handle_device_data(void *data, int flags) {